Sep 16, 2005, 08:31 AM // 08:31
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#21
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Banned
Join Date: Sep 2005
Location: macau
Guild: ex animo
Profession: E/W
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+4 -100
edit to add : i cant make one word posts , sorry i forgot .. mmm what can i say .. yeah green runes would be cool !!!!
more atributes , less health .. good !
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Sep 16, 2005, 10:14 AM // 10:14
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#22
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Frost Gate Guardian
Join Date: Jul 2005
Guild: Requiem Lords
Profession: R/Me
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Quote:
Originally Posted by Tactical-Dillusions
Balance? Every idea that ever gets implemented gives everyone the same opportunities.
If they did implement them, they wouldn't add them to PvE only because that would be an imbalance.
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However, by forcing everything in the game to work in PvE AND PvP they are putting quite large limitations on the PvE game... there are skills that work great in PvE yet are for all intensive purposes useless in PvP so I don't see how PvE only items would cause a problem.
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Sep 16, 2005, 05:24 PM // 17:24
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#23
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Frost Gate Guardian
Join Date: May 2005
Guild: Warrior Nation [WN]
Profession: W/N
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oh I got it! lets nerf PvE even more!
When the bosses die, they drop Pre-id' armor that has a superior rune in it, that salvages 100% of the time,
lol and just to make it completely irritating, make it always be the primary attribute of the boss monsters profession...
Woot a superior...energy storage...WTF!?
I just had a cool idea what if bosses dropped a piece of unique looking armor, that had a set amount of stats(al on par with drak's forge armor), a minor rune of the classes primary (that can't be changed out) and dropped precustomized for the person who could loot it.
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Sep 16, 2005, 09:37 PM // 21:37
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#24
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Wilds Pathfinder
Join Date: May 2005
Location: USA/Near Chicago
Guild: The Divine Darkness <TDDG>
Profession: W/Me
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Quote:
Originally Posted by John Bloodstone
However, by forcing everything in the game to work in PvE AND PvP they are putting quite large limitations on the PvE game... there are skills that work great in PvE yet are for all intensive purposes useless in PvP so I don't see how PvE only items would cause a problem.
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What do skills that work great in PvE and not PvP have to do with this thread?
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Sep 17, 2005, 04:53 AM // 04:53
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#25
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Academy Page
Join Date: Apr 2005
Location: US
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I would like to pick up a bosses armor and have it customized to me that way we can have hundreds of choices for the same stats. I could run w/ plate from an alo seed or plate from a worm imagine combinations. Of course they would require the same materials and cost to customize it for the sink but it would add a much larger visual selection and meta game for collecting them all.
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Sep 17, 2005, 04:59 AM // 04:59
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#26
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Lion's Arch Merchant
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I'm gonna have to agree, this is a horrible and bad and stupid idea. Stop belching out every thing that pops into your mind as if it's good.
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Sep 17, 2005, 02:12 PM // 14:12
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#27
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Wilds Pathfinder
Join Date: May 2005
Location: USA/Near Chicago
Guild: The Divine Darkness <TDDG>
Profession: W/Me
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Quote:
Originally Posted by Bast
I'm gonna have to agree, this is a horrible and bad and stupid idea. Stop belching out every thing that pops into your mind as if it's good.
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If you're not going to bring anything new to the table then don't bother posting your short sighted comments.
Last edited by johnnylange; Sep 17, 2005 at 02:21 PM // 14:21..
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